Took some online lessons on how lighting works, has really been helping me understand how to shade properly. It’s pretty amazing how much I’m improving now that I’m done with college. No more essays to write on topics that I’ll forget after I turn it in and no more lectures to sleep through. Now I can concentrate on perfecting the craft I want to make a living in. Still not getting ahead of myself though, there’s still room for a ton of improvement.
Also, for anyone that’s interested, the lessons I took were from ctrlpaint.com. It’s a fantastic resource! A ton of free videos as well as some really cheap premium videos. For 40 dollars I’ve purchased 4 classes which contains roughly around 3 hours of video lessons. It seems strange that 40 dollars and 3 hours has taught me more about art than 4 years and 120,000 dollars worth of “higher education.” Judging from conversations I’ve had with my fellow artists I’m not alone in this assessment. If anything I hope this shows that you don’t have to major in art to be an artist! It’s something that I’m realizing more and more as I begin paying of debts to an institution that has hardly contributed and perhaps even hindered my artistic growth.
Perspective’s a bit off. Need to work on that….
Feels like an eternity since I’ve uploaded something. This is partially because I’ve become a lot more of a perfectionist and spend a lot of time trying to make every line perfectly straight or make sure the perspective is just right and whatnot. In the end, I’m still not satisfied and it’s still far from perfect. Kind of depressing how something like this takes me ages but takes professionals just a hour or two. Now that I’ve started making a professional portfolio, I really need to start including professional quality stuff. This is putting a lot of pressure on me to perfect all the tiny details that I’m not very good at doing which leads to significantly longer completion times. Your portfolio is only as strong as its weakest link and I bear this in mind when producing new work.
For this one I really wanted to express a complete idea. This meant drawing the ship from different angles as well as showing the purpose of the ship. I wanted to do all this while expressing these ideas clearly, neatly, and in a professional design format. I feel pretty meh about the presentation, looks kind of amateurish. Will work on different presentation modes in future pieces.
Despite my recent drought, I’ve actually been working a lot. Have a lot of Photoshop work that is stuck in detailing phases. With my rise in standard I just never know when things are finished anymore. Been toying around with 3d modeling too but still kind of suck at that, nothing too serious. Will upload stuff when it’s done I suppose.
My first try at 3d modeling made from scratch! The software itself is really complicated and what not but basic sculpting is surprisingly intuitive. I chose to do a face because of my knowledge of facial anatomy and proportions from years of doing portraits. The program, however, uses a ton of memory and it runs pretty poorly on my weak computer. Still a ton to learn like how to get cleaner and finer details but this is a good start.
Sorry about the terrible quality. Zbrush has a time lapse feature/movie maker built into it but I don’t know how to use it that well. Uploaded this to give y’all an idea of how this works.
More content coming soon. I’m working on about 5 different concepts drawings at once mostly because I get bored of working with one and then move back forth between them. Some of them are nearing completion so expect new stuff soon.
ALSO, I’m starting to learn how to use Zbrush, a 3d modeling software. As of right now I know pretty much nothing about 3d modeling. I barely know how to navigate through all the Zbrush’s features. I’ll post pictures once I have worthy content to show but don’t expect that for a while since I’m learning from scratch. I’m basically posting this so I’m forced to learn it because I said would (cause apparently that’s how I function). 90% of the job opportunities I look at require 3d modeling skills which I currently lack so hopefully learning this will help make me more competitive for these jobs. Might as well learn something new since I’m stuck in bed all day with this broken leg.